

The dishes used in the previews are my Solar plate replacements.

Texture size doubled, from 128x128 to 256x256.ĭownload: fruit replacements | porridge replacements So, dear Anon, here you have six variations of default replacements for this…dish. Clearly, she has more common sense than her parents. When I went to position the toddler model for the previews, she splashed the food around a bit, then threw the bowl on the ground. Its texture is literally called “Sludge” in the game files, which makes it sound like something the sims from Twinbrook give their babies. Just to know, do you think it’s aįeasible thing to do or no and that’s why such thing still does notĪh yes, the very…appetizing?…mix of substances of indeterminable origin, also named “baby food”. Wanted the ts3 toddler baby food sludge replaced with fruit pieces like Idk how to explain but yeah lol maybe I’ll make them a deco version later tho.Hello! I don’t know if you’re the right person to ask but i’ve always Some more notes: Unfortunately there’s no hashi or any cutlery when sims are eating it and also you can’t choose the flavor for the ramen just like the other objects, but you can still recolor it while your sims are eating so you can have something different each time lol btw idk why but everytime a sim eats the ramen they’ll suddenly stop eating it and stand up, the food will be back to your inventory and after that you should throw it in the trash or else it’ll remain there empty forever (:Īnother thing, I decided not to make the objects show up in the catalog because most of them would be useless as deco cuz they have a different placement that can work only for the animation of sims drinking, otherwise it would’nt look good. The sims will buy the cans and it’ll show up in their inventory so you can use it. Just go to the “set objects” in the settings and copy paste the codes from the objects section of my doc file. The sims will drink it right away, so you can’t place it somewhere as deco or store it in their inventory.įor the soda cans, instead of beverages you need to set them as objects. Copy everything you want from the “beverages” section (remember that each code needs to be separated by a comma) so it’s going to be something like: “hydra_raspberry, hydra_orange” (without quotes) and so on. Now you need the codes to make stuff buyable, you can find them on the doc file from my download. Ces objets sont catgoriss Electro-mnager/Divers. set as standalone object > set beverages. 1.26 You'll find these items in the Appliance/Misc. ✱ Tysm Sandy from on helping me setting up Arsil mod. ✱ drinks don’t show up in the catalog, you’ll need to buy them from the machine ✱ Only thing recolorable is the cup noodle.

✿ Info: 4 functional vending machines (only works with Arsil’s Foodmaker mod), 11 drinks and 1 cup noodle.
